Re: New SJ mod
Oh, right... that's on my todo list too.
Either choose a small quadrant, or steal a large systemnames.txt from somewhere until I update it.
BTW, the AIs cannot play this.
If you can't find a friend to play against, running both of two sides on a small map will make the dynamics fairly clear.
Just running one side against nobody works too, and you can explore the tech tree faster.
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Things you want:
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