Re: Ship/Fleet experience
Well im thinking that perhaps a bigger kill is worth more in terms of % experience - but depending on the ships in the fleet 6 kills for a 6 ship fleet is 1% on 1% for each kill. Perhaps having (fleet experience) and then individual ship experience within the fleet is more useful - you can also get technology that allows experience to be interlinked within the fleet.
Id like to see some diversification or different experience type for specific ship types
Ship boarding experience
Defensive expereince
Attack experience
Doing this would add to the complexity of the game and is probably more an idea for SE5 if that is ever realised but gives some complexity and food for thought.
In terms of the experience formula i guess the game programmers have to keep some cards close to their chest.
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