
December 31st, 2003, 09:36 AM
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Corporal
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Join Date: Nov 2001
Location: Badia Polesine, Italy
Posts: 72
Thanks: 0
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Re: SE4 World Championship ?
Quote:
Originally posted by Geckomlis:
quote: Originally posted by Master Belisarius:
IMHO, the SE4 Rating System and KOTH are the best way to measure the skill of the players.
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The SE4 Rating System and KOTH are also good structures for generating games.
Mauro, one of the problems with triathlons is that the required events limit the potential pool of participants and severely limit the pool of potentially interested participants. IMO, your range of events might be similarly constraining. I really don't think so ! MY idea was based on a first phase with 4 games... how many players now writing on these forums plays 4 or more games at the same time? (lots of them!) .. I said these 4 games should take place in a small galaxy with a limited number of players (6)... just in order to make them another time LIGHTER (in time and micromanagement of great empires costs). So i don't think that the problem is TIME. May be we will loss some players, but the bigger part of them (if really interested) will only have not to join other normal games while playing the tourney.
ON 1Vs1 and Multiple players game :
I don't think 1vs1 as a completely bad setting of play, but i think that diplomacy, trade, variety of enemies/allies and the fact you don't necessary have to mantain your empire under war status all the time are more interesting than a deathmatch. And the ability of a complete se4 player is, IMO, the ability of change game situation continously (anf it happens more frequently with multple players game when there are more brains working in the same game at the same time! - AI is not a brain as you all know )
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