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Old January 24th, 2004, 04:45 PM
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QBrigid QBrigid is offline
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Default Re: Why game is so easy?

Quote:
Originally posted by Grand Lord Vito:
GLV:
I am not sure where 100 or 500turns comes from to build a simple city in AIC

But I can asure you it is much - much less then 50 turns, unless of coarse you have only 1 pop
and then again only with ONE (1) Population in about 10 turns with no Starliners or even any Pop Transports adding pop to that Colony you can build that city in about 2.3 Years from a small Colonial Settlement of 11 pop= THATS ONLY 23 turns

The more Pop the more laborers the faster and more productive the project

Quote:
Originally posted by Imperator Fyron:
And, you can indeed make a whopping profit with mineral miners on a 50% value planet in stock. Not as huge as on a 100% value planet, but still big. [/qb]
Quote:
Yes, same with AIC

But can you build a se4 default Minning Facility when you are done robo-mining?

With AIC you CAN and it will be a whopping profit with resources, Intel, Research and Storage

And I like that Colony developement addition with AIC Colonial Settments, Comunities, Towns,Cities, b]Racial Cities
Quote:
, Metros, Megas, Huge Population Centers, Racial Culture Centers and New World Colonial Populaation Centers
All this along with the all the basic se4 Minning and other resource gathering facilities - all this along with dozens of other other neat speacle facilities
[/b]


This is great about AIC and Proportion colonies, you never run out of things to do

It does not take that long to build se4 basic resource extraction facilities in AIC, and 2.3 years for the AIC city sounds resonable to me

I agree with Oleg I also like Star Liners but many others like the OS* trait option because the game does go at a much faster pace and you have but don't need Star Liners. But I really LOVE the AIC MP* options for MULTIPLAYER not only do you have more ships, bases faster research but you also have AIC Multiplayer HANDICAPPING

[ January 24, 2004, 14:59: Message edited by: QBrigid ]
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