Re: Are We Evil?
Hmm.... to bring this more into the context of SE as a game, does this thread amount to a vote for better population AI? Should there be 'morale' effects on your population for enemy killed as well as your own? Should AI Empires take notice of how you conduct your wars and react accordingly (different settings for different races, of course).
I'd like to see a subtler system for handling conquered populations, myself. It shouldn't be so simple as leaving a few troops on planets with 'non-native' races and building some special 'population control' building (UPC or whatever). There ought to be unrest and espionage/sabotage problems and outright rebellions when war with the 'empire' of origin is raging.
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