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Old January 9th, 2004, 02:54 AM
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Fyron Fyron is offline
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Default Re: Your SEV Game Design

Quote:
Systems should be hexagon-based rather than squares. This is easy enough to do once you give up on forcing the system window into a defined square in a rigidly divided UI screen.
Sadly, MM has stated that hex maps will not be done because a lot of code that is planned to be reused from SE4 is based directly on the maps being divided into squares.
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