Re: Your SEV Game Design
I wouldn't necessarily care about 3D mapping (as distances can be represented on a 2D map. Maybe not as cute looking.
BUT, what I'd like to see would be solar systems that moved. Every month that passed would result in an orbital movement of all the appropriate planets, asteroids, moons, etc. Ship movement would need to be modified or adjusted to take into account this movement of the "heavenly bodies" but I think it would add a nice dimension to the game.
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