Re: Fighter bug? Or just change in behavior
Thats a bug, but whats the solution?
Should the fighter group be averaged or not?
Would it be better to have two separate fighter Groups?
In theory the new fighter group should have a movement of '0' because the max the group can move, and still stay as a group is '0'.
I think there should be an option where you can change the fighter group, much like a fleet. However, MM haven't left the button space on their navbar for extenions! :-\
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