Re: SE4 TCP/IP use poll
One possible venue in which TCP/IP is useful... very highly likely that there are a lot more than just that one person that have completed games via TCP/IP (even excluding those people that s/he player the game(s) with).
Another way in which it shines is if there are 2 human players. In that case, it is definitely faster than PBW, by far. It is only when you start getting more players that PBW is faster.
Also, I have been able to get TCP/IP to work through various firewalls without a hitch (both on my end and the other players ends). Is this a corporate firewall for an office building of some sort that you can not get it to work through PvK? I assume you tried port forwarding and DMZ server already.
[ January 11, 2004, 03:40: Message edited by: Imperator Fyron ]
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