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Old January 22nd, 2004, 03:02 PM
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Default Re: Ship weapon loadout

Hmmmm, I don't know Primitive. Not that I am wont to defend a blanket statment by Fyron , I would have to say this one comes as close to being correct as any I have seen him make.

I've been in a few Koth games, and have yet to see fighters be more then a minor nuisance. Easily countered without too much trouble. Of course I have seen cases where they were a factor, but in those cases I have always been of the opinion the mere presence of any enemy forces was the factor, ie controlling colonization of a system. That the fact that they were fighters was irrelevant, and that a couple of actual warships would have been just as much of a factor.

About the only thing I can see them good for is a temporary stop gap measure. You get to a system first and don't have time to build a space yard and to get a warship built, so you pump out some fighters and cover the warp points while you bring up some ships.

I guess that alone keeps them from being totally useless, but would still fit into a definition of "nearly useless", which is what he said anyway.
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