
January 23rd, 2004, 09:59 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Ship weapon loadout
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Originally posted by geoschmo:
Not really, because to have a noticible effect economically you have to have enough fighters to make him alter his designs, to use more pdc then he would otherwise. If he's just always building ships with a couple pdc either way and you don't throw enough fighters at him to overcome that, you aren't doing anything at all. And even if you did throw more fighters are him, you are in fact makeing it cheaper for him because pdc are cheaper by a significant margin then other weapons he might have otherwise chosen.
If the fighters were a viable threat then the slightly smaller amount you are spending would be a significant difference. Instead, you end up paying a little less, but get a lot less in the way of effective offensive punch. That isn't really a good tradeoff.
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This is pretty much what I would have said.
Quote:
Maybe I am wierd, but I don't stop putting a couple of PDC on every warship just because the enemy stops, or never starts, using fighters and missles in a game.
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No, you are not weird. That is the only strategically intelligent way to play. Stop using PDCs and you are just asking your enemy to stomp you with missiles and/or fighters. Not using any PDCs is always a bad idea. That is not a blanket statement anyone could argue against very successfully, unless they want to bring in weird stuff like disabling fighter and missile techs. 
[ January 23, 2004, 20:02: Message edited by: Imperator Fyron ]
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