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Old January 17th, 2004, 12:53 AM
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Default Re: Battlestar Galactica Mod V0.0.1

It'd could be mainly a two-player, or team mod, and/or player versus all AI's. Of course, you could also simply use any SE4 shipset, with the BG technologies.

But ya, there aren't many ship classes in the series. Almost all of the special effects were made for the pilot, and then re-used ad nauseam in all the later episodes, which only had the budget to do things like make a tinfoil cowboy hat to put on a Cylon while they borrowed the Bonanza set for the old west episode . A couple of warship classes were added on the fan-site that tries to consider the physics of BG (link on thread for SF BG mod). That site would be a good resource for a starting point to see what there is and what some numbers might be.

Remember, Colonial pilot heroes get a +500 defense bonus, and 1000 structure points, but their Vipers include a hit-first component that lets them get stranded and in need of rescue. And, Vipers gotta have a "turbo boost" component. The "Boxy's Daggit" unit increases Happiness...

There are already a Colonial and maybe a Cylon shipset somewhere. I remember annihilating a player who was using the Colonial set once.

PvK

[ January 16, 2004, 22:54: Message edited by: PvK ]
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