Re: Computer combat Q
Escorts would only have a token weapon on them, to get them to engage and trick the enemy into using their weapons on the escorts. When they get turned, your ships should have target priorities that result in ignoring them, and they probably won't even hit (no combat sensors) and even if they did, it wouldn't do much harm.
But, the economy and reload and to-hit factors of the unmodded game may make the technique impractical.
PvK
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