I added an 'unlucky' trait to my custom setup, trying to drastically increase the frequency of events but I've not had the patience/determination to run the tests and make certain that it works. It's a cool idea if it really works, though.

Now if only he would implement the restrictions so you could prevent the combination of certain traits.
Name := Unlucky
Description := Twenty-five percent greater chance for bad events.
Pic Num := 0
General Type := Disadvantage
Cost := -500
Trait Type := Luck
Value 1 := 25
Value 2 := 0
Required Trait 1 := None
Required Trait 2 := None
Required Trait 3 := None
Restricted Trait 1 := Deeply Religious
Restricted Trait 2 := Lucky
Restricted Trait 3 := None