
January 18th, 2004, 08:57 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
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Re: PBW, First Impressions.. (Multiplayer discussion)
Quote:
Originally posted by geoschmo:
David, I don't diasgree there is room for improvment. However I sumbit the only reason you feel that the PBW mechanics got in the way of the game is that you have never tried to participate in a PBEM game of Se4 without it. You will find it's much superior to the alternative.
Geoschmo
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True, I did jump into the 'deep-end' by joining the PBW-Athon for my first venture into SE:Multiplayer.
I totally understand the idea and funcionality of PBEM. It's a more leisurely pace where speed has little or no value. I'm not saying anything bad about PBEM. I'm just saying that personally I think there is much potential in having a faster paced game option available. Correct me if I'm wrong, but the TPC/IP option is more or less for 'networks' and not so much across the internet.
I'm having trouble putting my finger on what exactly is missing to have that kind of option. (faster gameplay in multiplayer) But after yesterday's game, I can tell you there is definately interest and potential if that kind of gameplay was added to SE:4/5.
I think this a worthy and worthwhile topic to discuss. (not how I feel about the PBW experience) But discuss the highs and lows of multiplayer and what can be done to enhance and improve that experience.
...follow the bouncing ball,.. Cheers! 
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