Re: Proposed counter intelligence fix
As I understand it certain offensive Intelligence projects require level 2 or 3 to counter, not because of their cost, but hard coded because of their required intelligence level to even commence.
However my solution has the effect of saving Intelligence up for a long time. If I build intelligence facilities early and don't encounter you until turn 200. I could already have 500,000 counter intelligence points built up.
Is that a good thing or a bad thing? I'm not sure I like it. It could be rationalized as the result of building a strong NSA-like agency with a lot of experience before we meet. However it has the potential to create a huge hump to pass before the first intelligence project could proceed against me. (Of course when you build intelligence facilities you give up approximately an equal amount of research to do so.)
Thoughts?
[This message has been edited by Lastseer (edited 05 March 2001).]
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