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OT - Who wants to write a "roguelike" game? How about a 4X?
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January 28th, 2004, 04:29 PM
David E. Gervais
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
Originally posted by narf poit chez BOOM:
roguelike's don't have graphics. those which do, take your pick:
A) Aren't roguelike's.
B) Should be bLasted off the face of the universe like the corruption they are.
Grrrrrrr,
I lean in and grab narf by the collar and pull him close so that he can hear my low raspy whisper
you know narf, it's like this,.. the original rogue was 'text' based (aka ascii) because the machine it was programmed on did not have 'graphic' capabilities. I think, (and I'm not alone) that people that say 'roguelikes should be text-based exclusively' are wrong. It would be the same as saying Computer games should only have 4 colors, because the first ones used CGA and that was limited to 4 colors. So it's not computer-gamelike if it has more colors or higher resolution.
I release narf and pat him gently on the head
now be a good rat and go play in the sandbox.
Cheers!
[ January 28, 2004, 14:30: Message edited by: David E. Gervais ]
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