Thread: Natives
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Old March 6th, 2001, 12:53 AM

DirkHowitzer DirkHowitzer is offline
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Default Re: Natives

quote:
Originally posted by Windborne:
Dirkhowitzer:

Keep in mind how little the tech level changes from one class to another, twenty years from 1950 to 1970 was enough to put us from the world war era all the ways into the space age, and ten years after that Mere was going up. Some races may be smarter then us, others may take much longer to progress, especially if you make the chance of any one race advancing small and only let them advance when a higher ranking race has been destroyed. Of course usually i play with other human players so our games Last a minimum of four to five hundred turns in a large galaxy without the ability to steal/trade techs.



You make a good point. I guess I should've said perhaps natives starting out before the industrial age shouldn't be allowed to advance...after all it took us thousands of years to get to the industrial age. After that things progressed much more quickly. Unless, of course, this particular civilization progressed more quickly than we mere humans;-).

As for neutrals getting bonuses and such, I've always opposed this as well due to another realism factor. In the real world how long would little "neutral" country such as Cuba, Switzterland, Panama, etc...Last against a much larger power such as the US if we really decided that we wanted that country? Not very long...I do think, however, that a diplomatic penalty should be charged to the Empire that slaughters the neutrals because, once again alluding to the real world, if the USA ever decided to decimate some small nation such as Cuba/Switzerland/Panama, etc...the worldwide outrage would be enormous. Trade sanctions would be imposed etc...Therefore I don't think neutrals should be given bonuses, but I do think they should be protected by the fact the the other AI's would hate you if wiped the neutrals out. Kind of like in MOO 2 when the AI's got angry when you used biological weapons and the like.



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