
January 30th, 2004, 02:47 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Krsq\'s Component Modder?
Quote:
Originally posted by DavidG:
quote: Originally posted by narf poit chez BOOM:
although none of them do what i want.
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Which is? well, percentage increases for the simpler things, percentage increases and percentage additions for the weapons and then it get's really complicated for the resource converter and the recycler.
when i start describing what i want with the weapons, i think only one person said he got it.
basically, weapon x is 100kt and does 100 damage at level 1. at level 2, it's 110 kt and 121 damage, which is 10% more per kt than 1. 3 is 121kt and 145 damage, which is 20% more per kt than 1.
and i'm now adjusting my costs by wether the effect number of whatever it is get's rounded up or down.
i think basically what i what is a spreadsheet mathamatics ability with SE data output.
[ January 30, 2004, 00:48: Message edited by: narf poit chez BOOM ]
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