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Old February 6th, 2004, 05:53 AM

Dan Kochheiser Dan Kochheiser is offline
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by Magnum357:
Ok, if Shang does want too add Feild Interdiction rules, how about this proposal.

How about making SF Sheilds "Phased Sheilds" and make the Ion Engine sheilds "Normal sheilds" in SE4G? Instead of worrying about making Missiles 1/4 damage values, just make "Phased Sheilds" (SF sheilds) worth 1 hit value and make the Interdiction Feild (Normal sheilds) worth 5X value. At the mean time, have all beam weapons use the "Sheild skipping ability" too by-pass the Ion Engines sheild effects so that they are not effected. This would unfortunetly make Lasers loose their SF's "Sheild by-pass" effect (because they wouldn't by-pass the Phased sheilds) but this solution would be close (unless their is an ability in SE4G that allows you too by-pass Phased sheilds aswell). Couldn't this solution work?

Shang, will you still please consider the "Inner/Outer" hull concept? You don't have too work on it now, but perhaps later after Beta Testing is underway or after Beta Testing is over. I would really like this Mod too have some ability too make unique Classes of ships like in SF.
Magnum357 we went a different route with the effect, and I think it will do better at modeling it than your suggestion. But thanks for the input. The way we are doing things should allow us to keep the shield skipping effects of lasers.

Dan K

[ February 06, 2004, 03:55: Message edited by: Dan Kochheiser ]
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