
April 21st, 2004, 08:21 AM
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Join Date: Jan 2004
Location: Mesa, AZ
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Re: StarFire Mod v-Beta 2
Quote:
Originally posted by ZeroAdunn:
Cool. Dealing with weapons range and ship speeds if Starfire uses a 60 hex range, and SEIV uses a 20 grid range shouldn't you just be able to divide everything by 3 and get a close approximation?
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Not quite that easy. Starfire uses a bell-curve like accuracy for missiles over distance while beams are linear. And the Starfire uses more of a 50 hex range than 60.
Dan K
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