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Old April 21st, 2004, 08:21 AM

Dan Kochheiser Dan Kochheiser is offline
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by ZeroAdunn:
Cool. Dealing with weapons range and ship speeds if Starfire uses a 60 hex range, and SEIV uses a 20 grid range shouldn't you just be able to divide everything by 3 and get a close approximation?
Not quite that easy. Starfire uses a bell-curve like accuracy for missiles over distance while beams are linear. And the Starfire uses more of a 50 hex range than 60.

Dan K
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