Count me in. I agree the point primitive made. Talisman and nature shrine are the most unbalanging techs in the game, so if religious is allowed, I suggest either tech is Banned from using. I suggest that Talisman is forbidden.
Also I suggest that any human player is not allowed to demand Computer players to surrender. This way some players can get quite big advantage.
Furthermore we need strick rules how much we are allowed to use System shields. Is one access point from sealed cluster away enough? Or are they Banned all together? Are we alloved to seal system by making 10 warp points in there?
My suggestions as list are:
1. either religious trait or talisman itself is Banned
2. Human must not demand AI players to surrender
3. We could use Fyron's Devnull mod. It makes fighters, missiles and mines more usable.
4. Do we wait until the next patch is released? Hopefully it comes out soon. Also we can update the game during turn executions like we did Last time.
Primitive, here are my stats. They are not as good as yours, but close
Resources: 20,5 Mill
Planets: 805 (of which 12 was Sphereworlds + >10 under construction)
Ships: 2402 (+ a bunch that was mothballed also)
Units: 31400
Bases: 2134 (Almost all shipyards).
Population: 730,3B
[ February 01, 2004, 11:31: Message edited by: Karibu ]