Re: Unusual New Propulsion Idea
From what I understand, it's supposed to be fully pauseable combat with a fully scalable time rate. You could take as much time as you want to set up fleets and battle Groups, give orders, and assign targets. You then let the battle progress at whatever pace you wish, stopping or slowing it as necessary to alter your strategies or speeding it up to mop up the remainder of the resistance.
Of course, the strategy options will have to be fairly complex, magnitudes above even SE3 (let alone SE4) in both user interface and options.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
|