
February 3rd, 2004, 02:48 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: An Interesting Problem (Modding Help Needed)
Quote:
Originally posted by Atrocities:
I have been plugging away on the STM mod all night, and for the most part all seems to be going well.
I have however ran into an interesting problem
I assume my problem stems from each races Settings file.
When I set the game to start with max tech, non of the race designs ships larger than 500 kt until after turn 20. I noticed this in the settings text for each race and was wondering if there was a work around for this?
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This is/was with a simu or LAN game, it sure raises havok with AI Colonizing when over 499+ kt.
I was under the impression this was already fixed with v184g.
In addition your AI settings file may help this:
You may have this.
Ship Size Tonnage From Start 1 Amount= 510
Max Ship Size Tonnage From Start 1 Num Turns 20
Max Ship Size Tonnage From Start 2 Amount := 610
Max Ship Size Tonnage From Start 2 Num Turns := 40
Max Ship Size Tonnage From Start 3 Amount := 0
Max Ship Size Tonnage From Start 3 Num Turns := 0
If you had above, then please try below pre v178g work around.
Max Ship Size Tonnage From Start 1 Amount := 510
Max Ship Size Tonnage From Start 1 Num Turns:= 1
Max Ship Size Tonnage From Start 2 Amoun := 0
Max Ship Size Tonnage From Start 2 Num Turns = 1000
Max Ship Size Tonnage From Start 3 Amount:= 0
Max Ship Size Tonnage From Start 3 Num Turns:= 0
[ February 02, 2004, 13:09: Message edited by: JLS ]
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