Re: New Features You Would Like to See That Would Have to Be Hard Coded
I would like to see a way to trap ships, i seem to remember a trap on Startrek somewhere, where there was a damaged ship as bait. When your ship goes in to capture it finds itself in a field surrounded by mines that drain the power from your ship. Preventing movement and draining life support.
Planet Based tractor beams that actually have a little bit of range and let you capture a ship with troops on the planet would be nice.
Assault shuttles (MOO2) style where you have marines crash it into the ship and attempt to take over the ship.
The ability to Strip mine a planet as an offensive weapon, so we can make that little old russian tactic usefull. Kinda like playing with limited resources i guess.
Allow for the ability to mimick an other race or class ship. (during worldwar II certain "freighters" where really destoyers used to lure U boats, U boat thinks easy target and surfaces to board, wooden supper structure comes off, no they are starring in to dozens of 10 inch guns).
Planetary camoflage.
Ability to propell asteriods and use them as weapons in planetary assault
(pssst wakeup,.. stop dreaming and get back to work)
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