Re: The Battle of the Baltics
This is not my game so my input is really unimportant. I really like the Deeply Religious trait beyond the talisman itself, and much like the max aggressiveness/defensive/bezerker design, I think it gets over-used and limits planning and thinking that can make the game much more enjoyable.
I suggest you limit each team to one religious player. With a 5-on-5 match, the religious trait becomes useful but not overly dominant in the game. Chances are many religious ships will be focused near each team's respective player, but there will be too many places for it to entirely dominate. The religious player will probably supply talisman ships so that each player will have some, so they become part of the strategic game but not the only part. It would make the game much more interesting.
I gather this was a no intel game? That would prevent each side from merely focusing on the other team's religious player.
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I'm about to turn it up a notch!!
Where's the ka-boom? There was supposed to be an Earth-shattering ka-boom!
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