
February 6th, 2004, 04:32 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A team game, but without all the trading and stuff...
Quote:
Originally posted by Nocturnal:
And have you forgotten about ship trading, the main vector for tech trading in games where direct tech trading is not allowed?
I just checked, and it doesn't seem possible to allow planet trading without ship trading, (and through that, trading of any technology that can be placed on a ship.)
Why bother boarding a high-tech ship when you can buy one?
At least allies are not able to, while in a treaty, board each other's ships.
|
Well, at least my option slows down the process. A total ban on all cross-pollination would require something along the lines of the Star Trek Mod (where each race has its own tech tree), and who has the time to code that? 
[ February 06, 2004, 14:32: Message edited by: General Woundwort ]
|