Re: Tech slow down
I find it easier in AI games to research early propulsion tech up to say level 3 - then when i come into contact with other races (say i have gas) and they have ice and rock colonisation types i trade a propulsion type and 5K of minerals for their colony type - that way they dont get the ability to colonise other than their default planet type but i do - because you can colonise planets in their systems that they cant and overwealm them quickly.
Just a nasty trick i play on the AI and later in the game i have a massive advantage. Also trading planet types say im oxygen, they are methane i trade their oxygen planet for one of my none atmosphere types and a chunk of resources (this usuually gets the trade approved) The AI isnt smart or diversified with its trading tactics - a weak spot in the game IMHO.
That way i get planets with able to build 25 facilities vs 5 and the AI is still left with a domed planet. And i can also use its native populations to colonize and repopulate methane planets (as above) to further max out those green star extra facilities native atmosphere types.
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