
February 19th, 2004, 05:43 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
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Re: "The Miner\'s Guild" Mod discussion thread.
Quote:
Originally posted by David E. Gervais:
quote: Originally posted by Nocturnal:
Pretty nifty new graphics. When I try to start a new game, it can't access the empire files by the default folder.
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I'm not quite sure what you mean, but the mod should be in it's own folder. The default empire files wouldn't work with this mod anyway. there are new race traits and cultures.
Are you using the ModLauncher to run the game? It should set up the paths for you. If not, get it off the se4:Gold CD. It's worth it. (you can have several mods installed at the same time.)
Cheers! David, i had the same problem the other day when I finally started to play this mod. I went to the existing races button, and nothing came up. My mod is in it's own folder, but for some reason the computer can't find your races folder. I had to create my own race. What can be done to fix this?
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