Re: More specifically targeting missiles and bombs wanted
To expand on Codo's idea: I can envision a "smart bomb" for shipyard facilities that destroys the ability to launch the ships once they're built; after all, doesn't that portion of the shipyard have to be relatively exposed?
As for this being a game breaker, it's less of a problem if the AI builds more SY bases. Not to mention the fact that the AI leaves lots of the shipyard facilities idle anyway; if they're down to only one shipyard facility, they're toast anyway. I don't see a SY bomb being any more devastating than plague bombs (which the non-organic races have trouble with, as the AI seems to have trouble getting around to building medical ships & sending them to plagued planets). Actually, I would think the Space Port and Resupply Depot bombs are MORE devastating, as the SP bomb gives the AI a major resource hit until the Space Port can be rebuilt; and we all know the AI's problems with resupplying ships.
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