
February 16th, 2004, 01:41 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: AI Design
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Originally posted by Litcube:
I tried the design names, and it sure doesn't work very well. I only saw a few ships of a certain type. How bizzare..
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Check the PVK post...
Quote:
Originally posted by Litcube:
I must say, after working for two solid weeks on my Mod, and running into this road block, I'm pretty dissapointed now that I see that the AI is severely limited in it's implementation. Sure, I've spent hours painstakingly laying out a great weapon system. But what's the point if the AI is only going to throw only one family of "weapon X" into their ship designs!?
The work around is using boarding party ships and Kamakaze ships... Does this mean that they'll never build normal boarding ships or kamakaze ships? I have a hunch that they were never effectively utilized by the AI in the first place, thus providing a viable option to get two more attack types out of it.
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Was you looking some modded AIs to see how they work? Think this is the best way to learn.
Think you should check some TDM's AIs and see many things. The Orks and United Flora are great races to learn about different ship designes.
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