Re: Wanted: PBW 20 player game
I propose a few more additions to the game settings:
1) no satellites (this is a natural corrolary to the "no mines or fighters" rule)
2) Only 1 partner at a time (this is an aspect of the NGC series which, I suspect, works pretty well for preventing the "let's all ten of us become partners and kick everyone's butts and group win)
Do these sound like good ideas to add to the game?
Other comments?
I am gonna give the map one more test tonight, put in a few more surprises, make sure player positions are balanced in location, clean up the grammar in the backstory, and then maybe get the game going sometime soon...in the next day or two hopefully.
thanks,
Alarik
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