Thread: AI Mods
View Single Post
  #2  
Old February 17th, 2004, 05:26 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: AI Mods

TDM is the only AI mod for the stock game. It does add a lot of new races in addition to strengthening some of the standard race AIs, but they are much, much stronger than the stock SE4 AIs.

Quote:
P.S. Are races tied to AI, or is it like SE3 whereby ship style was picked seperately from the AI type?
Races are tied to a specific set of AI files. It would be possible to add each race manually and load up one of the options in the AI folder. The defaults are Aggressive, Defensive and Neutral. You could snag the AI files from various races, create appropriate folders in the AI folder (renaming all the files), and they would then be available for use when manually creating an AI empire on game start up. But if you want a random set of AI races, then they will use the AI files in their race folder, or default to one of those three options in the AI folder for missing files.

[ February 17, 2004, 15:28: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote