Thread: AI Modding 101?
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Old February 22nd, 2004, 11:57 AM
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Default Re: AI Modding 101?

You should concentrate on one file in your modding first. Doing them all at once will get you confused. For testing AI designs I suggest to create one savegame with High Tech and one with Medium Tech so you can test you design file with different tech levels.
One major trick in the design of AI ships is to remember that the AI will fill a design with the primary weapon. Knowing this you should only add one primary weapon, fill the ship with everything else you want to have on board and then the AI will fill the remaining space with weapons.
Watch the designs in the game but do not use the "condensed view". Each component is in the order the AI added it into the design.
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