Thread: AI Modding 101?
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Old February 27th, 2004, 06:42 AM

hicksz hicksz is offline
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Default Re: AI Modding 101?

Quote:
Originally posted by Imperator Fyron:
quote:
On another note, I have a question. Why do we have a Max Size Tonnage in the AI_Settings.txt for up to three turns?
Those settings are used for Low Tech Start, Med Tech Start and High Tech Start, respectively. I believe start 1 is low tech.
Thanks Imperator Fyron. Your exactly right. Once you explained it all, I understood perfectly.

The text is tricky because:

"Max Ship Size Tonnage From Start 1 Amount" does not equal "The max ship size tonnage for selecting low tech at start of new game".

Also I discovered that "Max Ship Size Tonnage From Start 1 Num Turns" is referring to a full game year. I did this test with a race and they didn't develop full ship designs until 2401.0 after adding a value of 1. Now correct me if I'm wrong but I thought after you completed everything you wanted to do you press the "End Turn" button which is a transition of 2400.0 to 2400.1. It's an area that I just find confusing (but understand now) because of the way the text in the AI_Setting is written.

[ February 27, 2004, 04:43: Message edited by: hicksz ]
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