Thread: AI Modding 101?
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Old February 27th, 2004, 08:58 AM

hicksz hicksz is offline
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Default Re: AI Modding 101?

[quote]Originally posted by Rollo:
quote:
Originally posted by Imperator Fyron:
Quote:
On another note, I have a question. Why do we have a Max Size Tonnage in the AI_Settings.txt for up to three turns?
Quote:
Those settings are used for Low Tech Start, Med Tech Start and High Tech Start, respectively. I believe start 1 is low tech.
nope, that is not correct. These settings are used to restrict the maximum design size for a number of turns. Here is an example:

Max Ship Size Tonnage From Start 1 Amount := 510
Max Ship Size Tonnage From Start 1 Num Turns := 20
Max Ship Size Tonnage From Start 2 Amount := 610
Max Ship Size Tonnage From Start 2 Num Turns := 40
Max Ship Size Tonnage From Start 3 Amount := 0
Max Ship Size Tonnage From Start 3 Num Turns := 0

That means the AI will not make designs bigger than 510kt for the first 20 turns. And no designs bigger than 610 for the first 40 turns.

Note that these settings don't really come into play unless you use a full-tech start or increase the hull sizes in your mod.

Thanks Rollo for responding to my question. Imperator Fyron, it sure look like the tech level was having an effect. I must have been hitting the right combination. Thanks again for helping.
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