Re: Resource generation by units in cargo
	
			 
             
			
		
		
		
		This is kind of similar to an idea that I sent to Malfador re: facilities in SE5. 
 
I suggested that planets be a random size between x and y 'spaces', rather than a specified size like tiny or medium etc.  Facilities would occupy different amounts of space, and so each planet could hold a unique amount of facilities based on which ones were present rather than SE4's 'static' amounts. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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