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Old March 3rd, 2004, 10:43 PM
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Default Re: ATTN: AI wizards

Actually, I have tried duplicating tech requirements. That must have been what I meant by "dummy abilities," although it obviously didn't come out right early this morning.

I added 1kt per level to the later hulls, and the AI uses them just fine. I'll have to experiment more to see if I can teach it any new tricks.

Still no luck on launching drones. I guess I'll have to add drone launchers to the orbital bases; drone carriers would have to pick up the drones, drag them off to some fleet somewhere, find a target,...

Back to the AI crunching ground.
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