Actually, I have tried duplicating tech requirements. That must have been what I meant by "dummy abilities," although it obviously didn't come out right early this morning.
I added 1kt per level to the later hulls, and the AI uses them just fine. I'll have to experiment more to see if I can teach it any new tricks.
Still no luck on launching drones. I guess I'll have to add drone launchers to the orbital bases; drone carriers would have to pick up the drones, drag them off to some fleet somewhere, find a target,...
Back to the AI crunching ground.

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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." -
Freefall