
March 5th, 2004, 03:10 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: AI Modding: How many ships?
Quote:
Originally posted by Litcube:
The cost is ok. The player is also hindered in this respect, so I'm not worried.
I'm just curious how many ships you think an AI should have at mid - late game.
What's acceptable?
What's exceptional?
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Depends what bonuses, if any AI will have in the game. If you mod AI for no bonus game, it will be a pushover. AI MUST have bonuses to compete. But if you aim to say medium bonus, AI will bankrupt itself if someone use it in a no-bonuse game. There is no simple answer, imho.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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