Re: Resource ConVersion
I had noticed the 2 sets of orders before, but for some reason I assumed the first one meant, for example "reduce organics by 100000" and the second one was for "increase minerals by 70000". I guess I never paid much attention to how many orders there were when I converted different amounts.
I sure wish there was a way to lower the max that can be converted in a turn. For instance making each Resource Converter only be able to convert 50k or some amount per turn. For "realism" (if there is such a thing in this game), it would mean you would have to build multiple Resource Converters to convert large amounts each turn.
Slick.
__________________
Slick.
|