quote:
Originally posted by AJC:
I have added +1 movement to all seekers in my games.Plus all my seekers move a max of 6 at its top tech level. Except the plasma - it moves up to 8 at the top tech levels. At each level of plasma torpedo, my plasmas move 1 faster than the CSM.
IMO -the shard cannon needs to fire at a rate of 1
Yep, missiles are too slow in the default config. They should be as fast as fighters.
And, yeah, I agree about the Shard Cannon. It was too powerful in the original demo but now it's pathetic. The damage/size ratio is less than any other weapon in the game, even one-shot per turn weapons with special abilities like the Time Distortion Burst, yet it still only fires every other turn. I've restored the fire rate of 1 and boosted the damage to 45 in my techs. That's still a lower ratio than standard weapons like the A-P Beam and the Meson BLaster but not so pathetic as before.