
March 14th, 2004, 07:44 AM
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Colonel
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Join Date: Jan 2001
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Re: Does "Change Bad Intelligence Chance - System" now really work with the new patch?
Quote:
Originally posted by Mirona Thetin:
quote: Originally posted by Alneyan:
I tried the same thing, and it didn't work either. I am not sure why though. Does it mean this project is broken, or it is too weak to destroy a weapon platform with a single project? As the "Effect Amount" is 1, I would believe the project cannot work properly as for now, but I may be wrong.
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Well, cargo bomb has also Effect amount 1 and is working properly, 8 WPs and 12 sats are killed with one Intel project. I did some more testing and I believe I found the cause: The effect amount in the cargo maintenance projects seems to be the damage in kT! Increase the amount to e.g. 1000 and you will see an effect.
The cargo bomb however works differently perhaps because the cargo in a ship or base has no damage resistence at all in contrast to the cargo on a planet.
But as I said this has nothing to to with the "decrease bad intel chance" problem.
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