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Old March 8th, 2004, 05:24 PM
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Default Re: Neutrals: eliminating their research

Neutrals use the Default_AI_research.txt file located in the Ai folder. To modify a neutrals research priorities without modifying the default research file, which will affect non-Neutral AI as well, you need to add a Neutral00x_AI_Research.txt file to each of the neutral folders located in Pictures/RaceNeutral.

If this file does not exsist, the race uses the default. But if it exsists and is empty, the race should do no research. Unless there is some hardcoded overide I am unaware of.

If this works it will cause the Neutrals to not research, but they will still have research facilities on their homeworld. That's a bit of a waste of space. There may be a way around that, but it would be kind of complicated. It would involve setting up a "Can research" racial trait and giving that trait to all teh non-Neutral AI and the human players in teh game.

EDIT: It just occured to me an easier method of dealing with the problem of neutrals wasting spots on research facs. Give them a raacial trait and a special research fac that only generates 1 point of research (So the AI will select it when filling out the research facility homeworld requirement) and also generates standard resources they can use. THis way you only have to change the neutrals, and not all the other races.

Of course, if you don't mind them having the handicap, you don't have to do either.


Geoschmo

[ March 08, 2004, 15:26: Message edited by: geoschmo ]
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