Re: Neutrals: eliminating their research
How about reducing the research points they get from the facilities?
Is it possible?
Like a research penalty or something.
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Traits:
Siegebreaker: +1 command when under siege
Good-looking: +1 influence
Social drinker: +1 influence
Obsessional trainer: +1 morale to troops, forced march
Devout: -1 influence
Administratively inept: -2 management
Retinue:
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