Re: How to make a peace.
How can I reduce the waiting period to 10 turns?
Would it work if I change it for an ongoing game?
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Traits:
Siegebreaker: +1 command when under siege
Good-looking: +1 influence
Social drinker: +1 influence
Obsessional trainer: +1 morale to troops, forced march
Devout: -1 influence
Administratively inept: -2 management
Retinue:
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