I once created a map with sinkhole systems. This is a system that has the entry point in the middle of the system and exit points along the edges. The system also had a 5 space pull to the center. Result: the exit points are unreachable until propulsion is 6 or better!
You can also, with the editor, create warp points that goto themselves. I.E. when used the ship 'warps' to the space it is already at!
I get a kick out of this - you end up spending one movement point to go NOWHERE!!
One Last trick is to have the WP's go in the opposite direction on the galaxy map. By this I mean that a normal system has the WPs on the edge NEAREST the destination system. -> Exit by a WP on the east edge of a system and you USUALLY go to the east on the galactic map.
With the editor this is NOT necessary the case; you can set it up to do the opposite!
BTW the map with the above (and more) tricks was called Sixpack.zip... check it out at PBW.
[ March 14, 2004, 05:20: Message edited by: Taz-in-Space ]