Re: maximum number of races
The mega evil empire settings can be altered, but I forget in which data folder those settings are in. Maybe the settings folder. Anyway, the thing that would be great about all those empires would be the fact that you would HAVE to stay on good terms with at least some of them. I believe this makes the game more realistic anyway. Granted the computer may just be dumb and not like you, but again that can be alterd in a races general AI. If they become to bothersome just close up the warp points leading to their systems and concentrate on however many you want at a time.
And yes I agree that empires should be able to split; they should be able to go through a type of civil war. Perhaps if their homeworld is captured or something like that. This would not only add another race to play against, but also give added importance to capturing a rival empires homeworld or whatever it would be to trigger such an event. Another way this could be done is through intelligence. Instead of stirring up just one planet, you could create an entire political movement in an empire causing some sort of schism. But enough about that. This is an entirely different topic.
Chewy027
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