Re: AI Campaign mod question
The fleet formation should be one where ships are set to break formation. The fleet strategy will be used on the first turn, and on later turns, the ships will break formation and use the strategy assigned to their design.
Each ship design needs its own appropriate strategy. The one you described for PD sounds good so far. Since you want them to pursue seekers and fighters, make sure that those target types are not specified in the list of "Don't fire on" types. Also, firing priority decisions can determine what gets attacked first.
For the missile ships I would use Maximum firing range as the primary strategy, and Don't Get Hurt as the secondary strategy. Oh, and target priority to Has Weapons, Nearest.
PvK
[ March 31, 2004, 18:32: Message edited by: PvK ]
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