
April 3rd, 2004, 02:58 AM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: intelligence and stealth
Quote:
Originally posted by trooper:
One thing I've always been unable to figure out : when you complete an intel project and when it fails (I suppose that occurs when the ennemy has more points available in counter intelligence projects than the points spent in the attacks he has to face during the turn ) does the ennemy always known that an attack has occured, and who launched it (whatever the intel project type). Same question if the project succeed (communication taps, sabotage...) ?
|
It seems to depend on how much intelligence is generated by the victim.
Early on, with few points, I just get a message that intel was blocked or that someone has done something.
Later, with more facilities built, it says who was suspected.
|