Re: OT: SEIV Movie??
What I think is that what is needed is a movie-generater. Pre-created objects and figures, voice generation, pre-scripted actions. You want your character to kick, you click on a target, type in some numbers and your character kicks. As for voice generation, we had a VG on our 8MHz amiga that wasn't bad, so we should be able to do pretty realistic on a 1.47GHz, shouldn't we?
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